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・ Dante Washington
・ Dante Wesley
・ Dante XXI
・ Dante's
・ Dante's Cove
・ Dante's Disneyland Inferno
・ Dante's Dream
・ Dante's Equation
・ Dante's Inferno (1924 film)
・ Dante's Inferno (1935 film)
・ Dante's Inferno (1967 film)
・ Dante's Inferno (2007 film)
・ Dante's Inferno (disambiguation)
・ Dante's Inferno (ride)
・ Dante's Inferno (song)
Dante's Inferno (video game)
・ Dante's Inferno Animated
・ Dante's Peak
・ Dante's Satan
・ Dante's View
・ Dante, South Dakota
・ Dante, Virginia
・ Dantebad
・ Dantec (company)
・ Dantes
・ Dantes Diwiak
・ Dantes Plads
・ Dantes Tsitsi
・ Danteshwari Temple
・ Danteum


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Dante's Inferno (video game) : ウィキペディア英語版
Dante's Inferno (video game)

''Dante's Inferno'' is a 2010 action-adventure video game developed by Visceral Games and published by Electronic Arts for the Xbox 360 and PlayStation 3 consoles. The game was also released on the PlayStation Portable and was developed by Artificial Mind and Movement. The story is based on ''Inferno'', the first canticle of Dante Alighieri's ''Divine Comedy'', and shares many similarities with the poem. The game includes damned found in appropriate circles of hell and various other monsters from the poem. The game follows the exploits of Dante (reimagined as a Templar Knight) as he journeys through the nine circles of Hell to reclaim the soul of his beloved Beatrice from the hands of Lucifer.
==Gameplay==

''Dante's Inferno'' is an action-adventure game. The player controls Dante, the game's protagonist, and engages in fast-paced combat, platforming and environment-based puzzles. In the game, Dante's primary weapon is Death's scythe that can be used in a series of combination attacks and finishing moves. His secondary weapon is a Holy Cross that fires a volley of energy as a projectile attack. In addition, Dante can use numerous magic based attacks and abilities channeled from a mana pool to help in combat, many of which are obtained as the game progresses. A quick time event system is used when attempting to discharge the demon of its master and during boss fights, where players must press the highlighted button on screen in order to continue the chain of attacks, or be countered and wounded otherwise.〔
Many attack combinations and abilities can be unlocked in exchange for souls, an in-game currency that is collected upon defeating enemies or locating soul fountains. Each of these skills fall into two categories; Holy (represented by green orbs) or Unholy (represented by purple orbs) skill trees. At the beginning of the game, both skill trees are equal in power, but as Dante gains more Holy and Unholy experience, more abilities become available for purchase. Experience is collected through the game's "Punish or Absolve" system, where upon defeating enemies, Dante can either punish and dismember them or absolve and save them with the Holy Cross.〔 Much experience can also be accumulated in punishing or absolving the damned souls of many famous figures in history that appear in Dante Alighieri's original ''The Divine Comedy'' whereupon choosing their fates, players enter a mini game where the characters' "sins" move towards the center of the screen, pressing required action symbols once the sin is in place. Players are rewarded with more souls and experience as the number of sins collected increases.〔
The game involves large sections of platforming, including swinging between ropes and climbing walls, both of which can involve hazards such as fire or swinging blades. There is also a series of environment-based puzzle sequences that can impair the progress of Dante's quest, such as requiring the correct positioning of movable objects or pulling levers at the appropriate time. In addition, there are numerous hidden passages where Biblical relics can be found and equipped to improve Dante's abilities.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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